Daggerheart: Broken Lands - 2

Session Zero - Part Two. Welcoming Player Two

Sha’nesh is done, so it’s time to move on to Player 2 and back over to the Pettish system. As before, we’ll be rolling up an Agenda and 1 - 3 Player Tags.

For the Agenda I rolled a [1] + [5] = [6]: SELFISH. Player 2 cares about keeping their character intact and about amassing something of value, like wealth, experience, or powerful items. Ask: what here is of value to them and how do they seize it?

Rolling for the number of tags results in a [1]. Selfish player 2 only gets one tag. That tag is [5] & [2]: Romantic

They are selfish and romantic. In any scene they’re in, they will be focusing on their objectives and their own advancement. This could result in some anti-social behaviour, but doesn't have to. Player 2 knows what they want and will work to achieve their personal aims and goals, and will be a little pushy when it comes to decisions going the way they want.

GM: Player 2, welcome… what are you playing?

Player 2: Hey, thanks for having me as part of this game. As for what I’m playing… wait, what? The Bard is already taken?

GM: Look, I didn’t know I’d have a player with the romantic tag when I let Sha’nesh take the Bard.

Sha’nesh: Hi.

Player 2: And he’s a giant turtle? I suppose having two bards is okay.

GM: I'd really prefer to stick with one player per class for now.

Player 2: Fine. That’s fine. I’ll have to go with my second choice.

GM: Let’s see what you’ve come up with… oh. I see how it is.

Player 2: See how what is?

GM: Nothing. All right, so you’ve made a Divine Wielder Seraph of the Infernis ancestry who grew up in a Slyborne community.

Player 2: Yep.

GM: What’s your name?

Player 2: Rave…

GM: NOPE!

Player 2 → Kpeshyo: Fine, a proper Kposian name then. Kpeshyo Tåkme Maktakpå.

GM: That’s certainly a name.

Kpeshyo: Thank you.

Sha’nesh: Kposian… so if you’re female, then it’s the mother’s name followed by the mather's?

Kpeshyo: That’s right. So I am the daughter of Tåkme (mother) and Maktakpå (father). You’re not just pretending to be a scholar!

Sha’nesh: I was never pretending?

GM: All right. Sha’nesh, I thought you’d gone to prepare for the game. I need to finish with Kpeshyo.

Sha’nesh: Sorry, sorry.

GM: On to the questions.

Kpeshyo: Ready.

GM: The first question: Which god did you devote yourself to? What incredible feat did they perform for you in a moment of desperation?

Kpeshyo: Oh, I’m dedicated to Shesrééshaash.

GM: Tell me about them.

Kpeshyo: Shesrééshaash, worshipped since the age of the Epmòòian Empire. One of the lost gods, but the Kposian remember them. Usually depicted with two faces. One face represents justice served and forgiveness granted. The other face is reserved for those who escape justice or use power or influence to avoid it; it is the face of retribution.

GM: You started grinning when you began talking about the second face.

Kpeshyo: I serve both faces equally.

GM: Really?

Kpeshyo: Anyway. What feat did they perform for me in a moment of desperation? It was when a mine boss was doing a deal with the orphanage. I say deal, but the orphanage mother was being held back while his men were taking little ones for mine work. In my anger, I dearly wished not to be powerless. I was too old to be picked, see. Not small enough for mine work, so I was forced to watch with the others as the younger children were taken.

The orphanage mother was herself a devotee of Shesrééshaash, and that is when I saw it: she had a small shrine that held a statue and, in that shrine, Shesré covered her face and looked away. The face of justice and forgiveness turned away. The face of Éshaash, the face of retribution, looked up and towards me, and then an axe… this axe came to my hand from the belt of one of the mine boss's thugs. It was made from metal mined by taken children and was imbued with their sorrow and prayers for justice. And it came to my hand.

No children were taken that day.

GM: Heavy.

Kpeshyo: Yeah. The world isn’t all nice forests and ancient pacifist weapons.

Sha’nesh: Hey! My life wasn’t all singing and frolicking in the woods!

Kpeshyo: I’m sure, I’m sure.

GM: All right, come on. Kpeshyo, you’re just sore that Sha’nesh took the Bard.

Kpeshyo: Hmph.

GM: Let’s just go to the next question: How did your appearance change after taking your oath?

Kpeshyo: [grinning as she sits straighter] Ah, do you see? Because I was first blessed by Shesrééshaash’s face of retribution, they made me more. My claws are sharper, my horns became longer, and I have that slight purple tinge to my eyes.

Sha’nesh: Okay, that grin is unnerving me.

GM: So the face of Éshaash made you more intimidating. Finally then: In what strange or unique way do you communicate with your god?

Kpeshyo: It is often forgotten that Shesrééshaash is elementally aligned with water, even amongst her devout followers.

GM: Even though it’s standard to put a small bowl of water at her feet?

Kpeshyo: Some things become so ingrained that it’s not questioned and the reason is forgotten. It is through water that I speak with the faces of Shesrééshaash. Any water will do, but flowing water brings her voice the clearest. It’s best done in quiet and contemplation.

GM: Okay. Cool. Then I guess we finish up with experiences.

Kpeshyo: Yeah! I have two.

GM: Good, that’s how many you’re supposed to have.

Kpeshyo: “But not today!” and “Guardian from the shadows.”

GM: Okay, I like them. “But not today!” makes sense given your back story, but we may need to workshop it. It may be a bit broad.

Kpeshyo: Yeah, okay. I’ll think about it.

GM: All right. Thanks, Kpeshyo.

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